C# Class Axiom.Graphics.EdgeData.Triangle

Basic triangle structure.
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Méthodes publiques

Свойство Type Description
indexSet int
lightFacing bool
normal Vector4
sharedVertIndex int[]
vertIndex int[]
vertexSet int

Méthodes publiques

Méthode Description
ToString ( ) : string
Triangle ( ) : System

Default contructor.

Method Details

ToString() public méthode

public ToString ( ) : string
Résultat string

Triangle() public méthode

Default contructor.
public Triangle ( ) : System
Résultat System

Property Details

indexSet public_oe property

The set of indexes this triangle came from (NB it is possible that the triangles on one side of an edge are using a different vertex buffer from those on the other side.)
public int indexSet
Résultat int

lightFacing public_oe property

Working vector used when calculating the silhouette.
public bool lightFacing
Résultat bool

normal public_oe property

Unit vector othogonal to this face, plus distance from origin.
public Vector4 normal
Résultat Vector4

sharedVertIndex public_oe property

Vertex indexes, relative to a shared vertex buffer with duplicates eliminated (this buffer is not exposed).
public int[] sharedVertIndex
Résultat int[]

vertIndex public_oe property

Vertex indexes, relative to the original buffer.
public int[] vertIndex
Résultat int[]

vertexSet public_oe property

The vertex set these vertices came from.
public int vertexSet
Résultat int