Свойство | Type | Description | |
---|---|---|---|
amplitudeY | float | ||
destroyed | bool | ||
direction | Vector2 | ||
explosion | GameObject | ||
goRight | float | ||
item | GameObject[] | ||
omegaY | float | ||
shotSound | |||
speed | Vector2 | ||
timeloop | float | ||
velocidad | float |
Méthode | Description | |
---|---|---|
FixedUpdate ( ) : void | ||
Start ( ) : void | ||
Update ( ) : void |