C# Class pilar_VueloController, astronaut

Inheritance: MonoBehaviour
Show file Open project: pmarinr/astronaut

Public Properties

Property Type Description
amplitudeY float
destroyed bool
direction Vector2
explosion GameObject
goRight float
item GameObject[]
omegaY float
shotSound UnityEngine.AudioClip
speed Vector2
timeloop float
velocidad float

Public Methods

Method Description
FixedUpdate ( ) : void
Start ( ) : void
Update ( ) : void

Method Details

FixedUpdate() public method

public FixedUpdate ( ) : void
return void

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

Property Details

amplitudeY public property

public float amplitudeY
return float

destroyed public property

public bool destroyed
return bool

direction public property

public Vector2 direction
return Vector2

explosion public property

public GameObject explosion
return GameObject

goRight public property

public float goRight
return float

item public property

public GameObject[] item
return GameObject[]

omegaY public property

public float omegaY
return float

shotSound public property

public AudioClip,UnityEngine shotSound
return UnityEngine.AudioClip

speed public property

public Vector2 speed
return Vector2

timeloop public property

public float timeloop
return float

velocidad public property

public float velocidad
return float