Свойство | Type | Description | |
---|---|---|---|
CenterX | float | ||
CenterY | float | ||
GenerationDone | bool | ||
Step | float | ||
Width | float | ||
matrix | PathNode[][], | ||
pathNodes | List |
Méthode | Description | |
---|---|---|
GetClosestObject ( QuadTreeItem qi, Vector3 actPosition ) : GameObject | ||
GetNearestVertex ( GameObject go, Vector3 actPosition, double &minOut ) : Vector3 | ||
Init ( ) : void | ||
IsInside ( List |
||
LoadFile ( ) : bool | ||
MinimalDistance ( Vector3 tested, List |
||
PathNodeDelete ( Vector3 pos ) : void | ||
PrepareNode ( int x1, int y1, Vector3 position, string description ) : void | ||
SaveFileExist ( ) : bool | ||
SaveToFile ( ) : bool | ||
Update ( ) : void |