C# Class SideKickWayPoint, Team4BabelGame

Inheritance: MonoBehaviour
Afficher le fichier Open project: veselin-/Team4BabelGame

Méthodes publiques

Свойство Type Description
AdvanceSpeechByNSteps int
Animation string
DisplaySignId List
ImmobilizePlayerUntilNextWaypoint bool
ImmobilizeTimeNI float
Interactable GameObject
MakeSomthingStopBlink bool
ObjectThatShouldBlink GameObject
ObjectThatShouldStopBlink GameObject
ObstacleInTheWay bool
PickUp GameObject
PlayerSpeekId int
SignId int
TimePerStep float
WaitForCamMovement bool
WaitForCamRotate bool
WaitForCamZoom bool
WaitForInteraction bool
WaitForPlayerDistance float
WaitForPlayerMovement bool
WaitForPlayerSpeek bool
WaitForSeconds bool
WaitForitemBeeingPickedUp bool
WaitTime float

Méthodes publiques

Méthode Description
EngageWaypoint ( ) : void
Start ( ) : void
Update ( ) : void

Private Methods

Méthode Description
ExecuteWaypoint ( ) : IEnumerator

Method Details

EngageWaypoint() public méthode

public EngageWaypoint ( ) : void
Résultat void

Start() public méthode

public Start ( ) : void
Résultat void

Update() public méthode

public Update ( ) : void
Résultat void

Property Details

AdvanceSpeechByNSteps public_oe property

public int AdvanceSpeechByNSteps
Résultat int

Animation public_oe property

public string Animation
Résultat string

DisplaySignId public_oe property

public List DisplaySignId
Résultat List

ImmobilizePlayerUntilNextWaypoint public_oe property

public bool ImmobilizePlayerUntilNextWaypoint
Résultat bool

ImmobilizeTimeNI public_oe property

public float ImmobilizeTimeNI
Résultat float

Interactable public_oe property

public GameObject Interactable
Résultat GameObject

MakeSomthingStopBlink public_oe property

public bool MakeSomthingStopBlink
Résultat bool

ObjectThatShouldBlink public_oe property

public GameObject ObjectThatShouldBlink
Résultat GameObject

ObjectThatShouldStopBlink public_oe property

public GameObject ObjectThatShouldStopBlink
Résultat GameObject

ObstacleInTheWay public_oe property

public bool ObstacleInTheWay
Résultat bool

PickUp public_oe property

public GameObject PickUp
Résultat GameObject

PlayerSpeekId public_oe property

public int PlayerSpeekId
Résultat int

SignId public_oe property

public int SignId
Résultat int

TimePerStep public_oe property

public float TimePerStep
Résultat float

WaitForCamMovement public_oe property

public bool WaitForCamMovement
Résultat bool

WaitForCamRotate public_oe property

public bool WaitForCamRotate
Résultat bool

WaitForCamZoom public_oe property

public bool WaitForCamZoom
Résultat bool

WaitForInteraction public_oe property

public bool WaitForInteraction
Résultat bool

WaitForPlayerDistance public_oe property

public float WaitForPlayerDistance
Résultat float

WaitForPlayerMovement public_oe property

public bool WaitForPlayerMovement
Résultat bool

WaitForPlayerSpeek public_oe property

public bool WaitForPlayerSpeek
Résultat bool

WaitForSeconds public_oe property

public bool WaitForSeconds
Résultat bool

WaitForitemBeeingPickedUp public_oe property

public bool WaitForitemBeeingPickedUp
Résultat bool

WaitTime public_oe property

public float WaitTime
Résultat float