Property | Type | Description | |
---|---|---|---|
AdvanceSpeechByNSteps | int | ||
Animation | string | ||
DisplaySignId | List |
||
ImmobilizePlayerUntilNextWaypoint | bool | ||
ImmobilizeTimeNI | float | ||
Interactable | GameObject | ||
MakeSomthingStopBlink | bool | ||
ObjectThatShouldBlink | GameObject | ||
ObjectThatShouldStopBlink | GameObject | ||
ObstacleInTheWay | bool | ||
PickUp | GameObject | ||
PlayerSpeekId | int | ||
SignId | int | ||
TimePerStep | float | ||
WaitForCamMovement | bool | ||
WaitForCamRotate | bool | ||
WaitForCamZoom | bool | ||
WaitForInteraction | bool | ||
WaitForPlayerDistance | float | ||
WaitForPlayerMovement | bool | ||
WaitForPlayerSpeek | bool | ||
WaitForSeconds | bool | ||
WaitForitemBeeingPickedUp | bool | ||
WaitTime | float |
Method | Description | |
---|---|---|
EngageWaypoint ( ) : void | ||
Start ( ) : void | ||
Update ( ) : void |
Method | Description | |
---|---|---|
ExecuteWaypoint ( ) : IEnumerator |
public bool ImmobilizePlayerUntilNextWaypoint | ||
return | bool |
public GameObject ObjectThatShouldStopBlink | ||
return | GameObject |