C# Class Player1Controls

Inheritance: MonoBehaviour
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Méthodes publiques

Свойство Type Description
GunSound GameObject
P1Bullet GameObject
player UnityEngine.Rigidbody2D
playerDamageClip UnityEngine.AudioClip
playerDeathClip UnityEngine.AudioClip
playerPowerUpClip UnityEngine.AudioClip[]
shootClip UnityEngine.AudioClip

Méthodes publiques

Méthode Description
FixedUpdate ( ) : void
OnCollisionEnter2D ( Collision2D col ) : void
Start ( ) : void

Method Details

FixedUpdate() public méthode

public FixedUpdate ( ) : void
Résultat void

OnCollisionEnter2D() public méthode

public OnCollisionEnter2D ( Collision2D col ) : void
col Collision2D
Résultat void

Start() public méthode

public Start ( ) : void
Résultat void

Property Details

GunSound public_oe property

public GameObject GunSound
Résultat GameObject

P1Bullet public_oe property

public GameObject P1Bullet
Résultat GameObject

player public_oe property

public Rigidbody2D,UnityEngine player
Résultat UnityEngine.Rigidbody2D

playerDamageClip public_oe property

public AudioClip,UnityEngine playerDamageClip
Résultat UnityEngine.AudioClip

playerDeathClip public_oe property

public AudioClip,UnityEngine playerDeathClip
Résultat UnityEngine.AudioClip

playerPowerUpClip public_oe property

public AudioClip[],UnityEngine playerPowerUpClip
Résultat UnityEngine.AudioClip[]

shootClip public_oe property

public AudioClip,UnityEngine shootClip
Résultat UnityEngine.AudioClip