Свойство | Type | Description | |
---|---|---|---|
GunSound | GameObject | ||
P1Bullet | GameObject | ||
player | |||
playerDamageClip | |||
playerDeathClip | |||
playerPowerUpClip | UnityEngine.AudioClip[] | ||
shootClip |
Méthode | Description | |
---|---|---|
FixedUpdate ( ) : void | ||
OnCollisionEnter2D ( Collision2D col ) : void | ||
Start ( ) : void |
public OnCollisionEnter2D ( Collision2D col ) : void | ||
col | Collision2D | |
Résultat | void |
public AudioClip,UnityEngine playerDamageClip | ||
Résultat |
public AudioClip,UnityEngine playerDeathClip | ||
Résultat |
public AudioClip[],UnityEngine playerPowerUpClip | ||
Résultat | UnityEngine.AudioClip[] |