Свойство | Type | Description | |
---|---|---|---|
format | MMD.PMD.PMDFormat | ||
pmd | Object | ||
rigidFlag | bool | ||
shader_type | MMD.PMD.ShaderType | ||
use_ik | bool | ||
use_mecanim | bool |
Méthode | Description | |
---|---|---|
BurnUnityFormatForPMD ( ) : void | ||
LoadPMDFile ( ) : void | ||
PMDLoaderScript ( Object pmdFile, MMD shader_type, bool rigidFlag, bool use_mecanim, bool use_ik ) : System.Collections |
Méthode | Description | |
---|---|---|
LoadFile ( Object obj, string path ) : BinaryReader |
public PMDLoaderScript ( Object pmdFile, MMD shader_type, bool rigidFlag, bool use_mecanim, bool use_ik ) : System.Collections | ||
pmdFile | Object | |
shader_type | MMD | |
rigidFlag | bool | |
use_mecanim | bool | |
use_ik | bool | |
Résultat | System.Collections |