C# Class PMDLoaderScript, StereoAR-for-Unity

Show file Open project: hecomi/StereoAR-for-Unity Class Usage Examples

Public Properties

Property Type Description
format MMD.PMD.PMDFormat
pmd Object
rigidFlag bool
shader_type MMD.PMD.ShaderType
use_ik bool
use_mecanim bool

Public Methods

Method Description
BurnUnityFormatForPMD ( ) : void
LoadPMDFile ( ) : void
PMDLoaderScript ( Object pmdFile, MMD shader_type, bool rigidFlag, bool use_mecanim, bool use_ik ) : System.Collections

Private Methods

Method Description
LoadFile ( Object obj, string path ) : BinaryReader

Method Details

BurnUnityFormatForPMD() public method

public BurnUnityFormatForPMD ( ) : void
return void

LoadPMDFile() public method

public LoadPMDFile ( ) : void
return void

PMDLoaderScript() public method

public PMDLoaderScript ( Object pmdFile, MMD shader_type, bool rigidFlag, bool use_mecanim, bool use_ik ) : System.Collections
pmdFile Object
shader_type MMD
rigidFlag bool
use_mecanim bool
use_ik bool
return System.Collections

Property Details

format public property

public MMD.PMD.PMDFormat format
return MMD.PMD.PMDFormat

pmd public property

public Object pmd
return Object

rigidFlag public property

public bool rigidFlag
return bool

shader_type public property

public MMD.PMD.ShaderType shader_type
return MMD.PMD.ShaderType

use_ik public property

public bool use_ik
return bool

use_mecanim public property

public bool use_mecanim
return bool