C# Class MakeRadial, Unity-polygon-map-generation

Afficher le fichier Open project: Keshire/Unity-polygon-map-generation Class Usage Examples

Méthodes publiques

Свойство Type Description
ISLAND_FACTOR float
bumps int
dipAngle double
dipWidth double
islandRandom System.Random
startAngle double

Méthodes publiques

Méthode Description
MakeRadial ( float seed ) : UnityEngine
returnRadial ( Vector2 q ) : bool

Method Details

MakeRadial() public méthode

public MakeRadial ( float seed ) : UnityEngine
seed float
Résultat UnityEngine

returnRadial() public méthode

public returnRadial ( Vector2 q ) : bool
q Vector2
Résultat bool

Property Details

ISLAND_FACTOR public_oe static_oe property

public static float ISLAND_FACTOR
Résultat float

bumps public_oe static_oe property

public static int bumps
Résultat int

dipAngle public_oe static_oe property

public static double dipAngle
Résultat double

dipWidth public_oe static_oe property

public static double dipWidth
Résultat double

islandRandom public_oe static_oe property

public static Random,System islandRandom
Résultat System.Random

startAngle public_oe static_oe property

public static double startAngle
Résultat double