C# Class MakeRadial, Unity-polygon-map-generation

Show file Open project: Keshire/Unity-polygon-map-generation Class Usage Examples

Public Properties

Property Type Description
ISLAND_FACTOR float
bumps int
dipAngle double
dipWidth double
islandRandom System.Random
startAngle double

Public Methods

Method Description
MakeRadial ( float seed ) : UnityEngine
returnRadial ( Vector2 q ) : bool

Method Details

MakeRadial() public method

public MakeRadial ( float seed ) : UnityEngine
seed float
return UnityEngine

returnRadial() public method

public returnRadial ( Vector2 q ) : bool
q Vector2
return bool

Property Details

ISLAND_FACTOR public static property

public static float ISLAND_FACTOR
return float

bumps public static property

public static int bumps
return int

dipAngle public static property

public static double dipAngle
return double

dipWidth public static property

public static double dipWidth
return double

islandRandom public static property

public static Random,System islandRandom
return System.Random

startAngle public static property

public static double startAngle
return double