Свойство | Type | Description | |
---|---|---|---|
count | int | ||
force | Vector3 | ||
hitFloor | bool | ||
maxCount | int | ||
rigid | |||
spawnPos | Vector3 | ||
spawnSet | bool |
Méthode | Description | |
---|---|---|
OnCollisionEnter ( Collision coll ) : void | ||
OnTriggerExit ( Collider trig ) : void | ||
ReturnToSpawn ( ) : void | ||
Start ( ) : void | ||
Update ( ) : void |
public OnCollisionEnter ( Collision coll ) : void | ||
coll | Collision | |
Résultat | void |
public OnTriggerExit ( Collider trig ) : void | ||
trig | Collider | |
Résultat | void |