Method | Description | |
---|---|---|
AddAnimation ( string animationName, Pokemon3D.Common.Animations.Animation animation ) : void | ||
AnimatorEntityComponent ( System.Entity referringEntity ) : System | ||
AnimatorEntityComponent ( EntityComponentDataCreationStruct parameter ) : System | ||
Clone ( System.Entity entity ) : EntityComponent | ||
PlayAnimation ( string animationName ) : void | ||
StopAnimation ( ) : void | ||
Update ( |
public AddAnimation ( string animationName, Pokemon3D.Common.Animations.Animation animation ) : void | ||
animationName | string | |
animation | Pokemon3D.Common.Animations.Animation | |
return | void |
public AnimatorEntityComponent ( System.Entity referringEntity ) : System | ||
referringEntity | System.Entity | |
return | System |
public AnimatorEntityComponent ( EntityComponentDataCreationStruct parameter ) : System | ||
parameter | EntityComponentDataCreationStruct | |
return | System |
public Clone ( System.Entity entity ) : EntityComponent | ||
entity | System.Entity | |
return | EntityComponent |
public PlayAnimation ( string animationName ) : void | ||
animationName | string | |
return | void |
public Update ( |
||
gameTime | ||
return | void |