C# Class Pokemon3D.Entities.System.Components.AnimatorEntityComponent

Inheritance: EntityComponent
Datei anzeigen Open project: nilllzz/Pokemon3D

Public Methods

Method Description
AddAnimation ( string animationName, Pokemon3D.Common.Animations.Animation animation ) : void
AnimatorEntityComponent ( System.Entity referringEntity ) : System
AnimatorEntityComponent ( EntityComponentDataCreationStruct parameter ) : System
Clone ( System.Entity entity ) : EntityComponent
PlayAnimation ( string animationName ) : void
StopAnimation ( ) : void
Update ( GameTime gameTime ) : void

Method Details

AddAnimation() public method

public AddAnimation ( string animationName, Pokemon3D.Common.Animations.Animation animation ) : void
animationName string
animation Pokemon3D.Common.Animations.Animation
return void

AnimatorEntityComponent() public method

public AnimatorEntityComponent ( System.Entity referringEntity ) : System
referringEntity System.Entity
return System

AnimatorEntityComponent() public method

public AnimatorEntityComponent ( EntityComponentDataCreationStruct parameter ) : System
parameter EntityComponentDataCreationStruct
return System

Clone() public method

public Clone ( System.Entity entity ) : EntityComponent
entity System.Entity
return EntityComponent

PlayAnimation() public method

public PlayAnimation ( string animationName ) : void
animationName string
return void

StopAnimation() public method

public StopAnimation ( ) : void
return void

Update() public method

public Update ( GameTime gameTime ) : void
gameTime Microsoft.Xna.Framework.GameTime
return void