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FSO
Client
GameStartProxy
C# Class FSO.Client.GameStartProxy
To avoid dynamically linking monogame from Program.cs (where we have to choose the correct version for the OS), we use this mediator class.
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Open project: RHY3756547/FreeSO
Class Usage Examples
Public Methods
Method
Description
SetPath
(
string
path
) :
void
Start
(
bool
useDX
) :
void
Method Details
SetPath()
public
method
public
SetPath
(
string
path
) :
void
path
string
return
void
Start()
public
method
public
Start
(
bool
useDX
) :
void
useDX
bool
return
void