Method | Description | |
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Awake ( ) : void | ||
CallMethod ( |
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CallMethod ( |
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CallMethod ( |
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CallMethod ( |
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CreateClassInstance ( string strClassName ) : bool | ||
DoFile ( string strFile ) : bool | ||
FixedUpdate ( ) : void | ||
GetChunk ( ) : LuaTable | ||
GetChunkHolder ( ) : YwLuaTable, | ||
GetData ( int nIndex ) : object | ||
GetData ( string strName ) : object | ||
LateUpdate ( ) : void | ||
OnCollisionEnter ( Collision cCollision ) : void | ||
OnCollisionEnter2D ( Collision2D cCollision2D ) : void | ||
OnCollisionExit ( Collision cCollisionInfo ) : void | ||
OnCollisionExit2D ( Collision2D cCollision2DInfo ) : void | ||
OnDestroy ( ) : void | ||
OnDisable ( ) : void | ||
OnEnable ( ) : void | ||
OnTriggerEnter ( Collider cOther ) : void | ||
OnTriggerEnter2D ( |
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OnTriggerExit ( Collider cOther ) : void | ||
OnTriggerExit2D ( |
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SetData ( int nIndex, object cValue ) : void | ||
SetData ( string strName, object cValue ) : void | ||
Start ( ) : void | ||
Update ( ) : void | ||
YwLuaBehaviourBase ( ) : System.Collections |
public CallMethod ( |
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cFunc | ||
strFunc | string | |
return | object |
public CallMethod ( |
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cFunc | ||
strFunc | string | |
cParam | object | |
return | object |
public CallMethod ( |
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cFunc | ||
strFunc | string | |
cParam1 | object | |
cParam2 | object | |
return | object |
public CallMethod ( |
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cFunc | ||
strFunc | string | |
cParam1 | object | |
cParam2 | object | |
cParam3 | object | |
return | object |
public CreateClassInstance ( string strClassName ) : bool | ||
strClassName | string | |
return | bool |
public OnCollisionEnter ( Collision cCollision ) : void | ||
cCollision | Collision | |
return | void |
public OnCollisionEnter2D ( Collision2D cCollision2D ) : void | ||
cCollision2D | Collision2D | |
return | void |
public OnCollisionExit ( Collision cCollisionInfo ) : void | ||
cCollisionInfo | Collision | |
return | void |
public OnCollisionExit2D ( Collision2D cCollision2DInfo ) : void | ||
cCollision2DInfo | Collision2D | |
return | void |
public OnTriggerEnter ( Collider cOther ) : void | ||
cOther | Collider | |
return | void |
public OnTriggerEnter2D ( |
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cOther | ||
return | void |
public OnTriggerExit ( Collider cOther ) : void | ||
cOther | Collider | |
return | void |
public OnTriggerExit2D ( |
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cOther | ||
return | void |
public SetData ( int nIndex, object cValue ) : void | ||
nIndex | int | |
cValue | object | |
return | void |
public SetData ( string strName, object cValue ) : void | ||
strName | string | |
cValue | object | |
return | void |
public YwLuaBehaviourBase ( ) : System.Collections | ||
return | System.Collections |