Property | Type | Description | |
---|---|---|---|
count | int | ||
debug | bool | ||
obj | GameObject[] | ||
onCreate | OnCreate | ||
onRefresh | OnRefresh | ||
spawnType | SpawnType |
Method | Description | |
---|---|---|
OnDrawGizmos ( ) : void | ||
applyToAll ( apply, func ) : void | ||
at ( int i ) : GameObject | ||
getNew ( ) : GameObject | ||
length ( ) : int | ||
place ( int i ) : Vector3 | ||
refresh ( ) : void |
Method | Description | |
---|---|---|
Start ( ) : void | ||
Update ( ) : void |