C# Class Title_TransScene, Castle-Bashers

Inheritance: MonoBehaviour
Datei anzeigen Open project: DevelopersGuild/Castle-Bashers

Public Properties

Property Type Description
IsDealPlayer bool
guiDepth int
levelToLoad string
logoPositioning LogoPositioning
splashLogo UnityEngine.Texture2D
splashType SplashType
startAutomatically bool
waitForInput bool

Public Methods

Method Description
OnGUI ( ) : void
SetValue ( int i ) : void
Start ( ) : void
StartSplash ( int i ) : void
Update ( ) : void
setIsDealPlayer ( bool isDealPlayer ) : void

Method Details

OnGUI() public method

public OnGUI ( ) : void
return void

SetValue() public method

public SetValue ( int i ) : void
i int
return void

Start() public method

public Start ( ) : void
return void

StartSplash() public method

public StartSplash ( int i ) : void
i int
return void

Update() public method

public Update ( ) : void
return void

setIsDealPlayer() public method

public setIsDealPlayer ( bool isDealPlayer ) : void
isDealPlayer bool
return void

Property Details

IsDealPlayer public_oe property

public bool IsDealPlayer
return bool

guiDepth public_oe property

public int guiDepth
return int

levelToLoad public_oe property

public string levelToLoad
return string

logoPositioning public_oe property

public LogoPositioning logoPositioning
return LogoPositioning

splashLogo public_oe property

public Texture2D,UnityEngine splashLogo
return UnityEngine.Texture2D

splashType public_oe property

public SplashType splashType
return SplashType

startAutomatically public_oe property

public bool startAutomatically
return bool

waitForInput public_oe property

public bool waitForInput
return bool