C# Class Title_TransScene, Castle-Bashers

Inheritance: MonoBehaviour
Show file Open project: DevelopersGuild/Castle-Bashers

Public Properties

Property Type Description
IsDealPlayer bool
guiDepth int
levelToLoad string
logoPositioning LogoPositioning
splashLogo UnityEngine.Texture2D
splashType SplashType
startAutomatically bool
waitForInput bool

Public Methods

Method Description
OnGUI ( ) : void
SetValue ( int i ) : void
Start ( ) : void
StartSplash ( int i ) : void
Update ( ) : void
setIsDealPlayer ( bool isDealPlayer ) : void

Method Details

OnGUI() public method

public OnGUI ( ) : void
return void

SetValue() public method

public SetValue ( int i ) : void
i int
return void

Start() public method

public Start ( ) : void
return void

StartSplash() public method

public StartSplash ( int i ) : void
i int
return void

Update() public method

public Update ( ) : void
return void

setIsDealPlayer() public method

public setIsDealPlayer ( bool isDealPlayer ) : void
isDealPlayer bool
return void

Property Details

IsDealPlayer public property

public bool IsDealPlayer
return bool

guiDepth public property

public int guiDepth
return int

levelToLoad public property

public string levelToLoad
return string

logoPositioning public property

public LogoPositioning logoPositioning
return LogoPositioning

splashLogo public property

public Texture2D,UnityEngine splashLogo
return UnityEngine.Texture2D

splashType public property

public SplashType splashType
return SplashType

startAutomatically public property

public bool startAutomatically
return bool

waitForInput public property

public bool waitForInput
return bool