C# Class Predator, Wallcology-Simulator

Inheritance: MonoBehaviour
Datei anzeigen Open project: ltg-uic/Wallcology-Simulator Class Usage Examples

Protected Properties

Property Type Description
Acceleration float
LastPosition Vector3
Prey GameObject
Speed float
TargetAcquired bool
Vigilance float
isIdle bool

Protected Methods

Method Description
OnTriggerEnter ( Collider col ) : void
OnTriggerExit ( Collider col ) : void
OnTriggerStay ( Collider col ) : void
Pursuing ( ) : void
Start ( ) : void
Update ( ) : void

Method Details

OnTriggerEnter() protected method

protected OnTriggerEnter ( Collider col ) : void
col Collider
return void

OnTriggerExit() protected method

protected OnTriggerExit ( Collider col ) : void
col Collider
return void

OnTriggerStay() protected method

protected OnTriggerStay ( Collider col ) : void
col Collider
return void

Pursuing() protected method

protected Pursuing ( ) : void
return void

Start() protected method

protected Start ( ) : void
return void

Update() protected method

protected Update ( ) : void
return void

Property Details

Acceleration protected_oe property

protected float Acceleration
return float

LastPosition protected_oe property

protected Vector3 LastPosition
return Vector3

Prey protected_oe property

protected GameObject Prey
return GameObject

Speed protected_oe property

protected float Speed
return float

TargetAcquired protected_oe property

protected bool TargetAcquired
return bool

Vigilance protected_oe property

protected float Vigilance
return float

isIdle protected_oe property

protected bool isIdle
return bool