C# Class Predator, Wallcology-Simulator

Inheritance: MonoBehaviour
Show file Open project: ltg-uic/Wallcology-Simulator Class Usage Examples

Protected Properties

Property Type Description
Acceleration float
LastPosition Vector3
Prey GameObject
Speed float
TargetAcquired bool
Vigilance float
isIdle bool

Protected Methods

Method Description
OnTriggerEnter ( Collider col ) : void
OnTriggerExit ( Collider col ) : void
OnTriggerStay ( Collider col ) : void
Pursuing ( ) : void
Start ( ) : void
Update ( ) : void

Method Details

OnTriggerEnter() protected method

protected OnTriggerEnter ( Collider col ) : void
col Collider
return void

OnTriggerExit() protected method

protected OnTriggerExit ( Collider col ) : void
col Collider
return void

OnTriggerStay() protected method

protected OnTriggerStay ( Collider col ) : void
col Collider
return void

Pursuing() protected method

protected Pursuing ( ) : void
return void

Start() protected method

protected Start ( ) : void
return void

Update() protected method

protected Update ( ) : void
return void

Property Details

Acceleration protected property

protected float Acceleration
return float

LastPosition protected property

protected Vector3 LastPosition
return Vector3

Prey protected property

protected GameObject Prey
return GameObject

Speed protected property

protected float Speed
return float

TargetAcquired protected property

protected bool TargetAcquired
return bool

Vigilance protected property

protected float Vigilance
return float

isIdle protected property

protected bool isIdle
return bool