Property | Type | Description | |
---|---|---|---|
Acceleration | |||
ActiveHopsCounter | |||
Auto_Hop_Timer | System.Boolean | ||
Battle | Option |
||
Constants | |||
ID | int | ||
InboundFleets | List |
||
InboundShips | List |
||
JustEntered | bool | ||
LandedShips | |||
LandingFleets | List |
||
LandingShips | List |
||
LocalFleets | |||
Mass | System.Single | ||
MinApproachingDist | System.Single | ||
Neighbours | UnityPlanet>>.List | ||
OutOfBounds | System.Boolean | ||
Owner | Option |
||
Owner | Option |
||
PlanetStats | Option |
||
RotationVelocity | |||
Selected | System.Boolean | ||
ShipToSend | List |
||
ShipsToForward | List |
||
StarSystem | Option |
||
Statistics | |||
Targeted | System.Boolean | ||
UnityPlanet | UnityPlanet | ||
Velocity | |||
___C10 | |||
___StartBattle90 | |||
___amount_of_ships150 | |||
___commander_number10 | |||
___fleets_to_add30 | |||
___fleets_to_add51 | |||
___inbounds90 | List |
||
___is130 | List |
||
___is230 | List |
||
___isInRec120 | System.Boolean | ||
___new_owner50 | |||
___next_hop150 | List |
||
___owner11 | |||
___pStats20 | |||
___planetType20 | |||
___selecRec120 | UnitySelectionRectangle | ||
___ss01 | List |
||
___target151 | |||
___x61 | List |
||
count_down2 | System.Single | ||
count_down3 | System.Single | ||
frame | int |
Method | Description | |
---|---|---|
Planet ( |
||
Planet ( UnityEngine pos, System m, UnityEngine velocity, UnityEngine rotationVelocity ) : Casanova.Prelude | ||
Planet ( UnityPlanet up, |
||
Rule0 ( float dt, |
||
Rule1 ( float dt, |
||
Rule10 ( float dt, |
||
Rule11 ( float dt, |
||
Rule12 ( float dt, |
||
Rule13 ( float dt, |
||
Rule14 ( float dt, |
||
Rule15 ( float dt, |
||
Rule16 ( float dt, |
||
Rule2 ( float dt, |
||
Rule3 ( float dt, |
||
Rule4 ( float dt, |
||
Rule5 ( float dt, |
||
Rule6 ( float dt, |
||
Rule7 ( float dt, |
||
Rule8 ( float dt, |
||
Rule9 ( float dt, |
||
Update ( float dt, |
public Planet ( |
||
constants | ||
p | UnityPlanet | |
n | UnityPlanet>.List | |
c | Option |
|
return | Casanova.Prelude |
public Planet ( UnityEngine pos, System m, UnityEngine velocity, UnityEngine rotationVelocity ) : Casanova.Prelude | ||
pos | UnityEngine | |
m | System | |
velocity | UnityEngine | |
rotationVelocity | UnityEngine | |
return | Casanova.Prelude |
public Planet ( UnityPlanet up, |
||
up | UnityPlanet | |
statistics | ||
owner | Option |
|
return | Casanova.Prelude |
public Rule0 ( float dt, |
||
dt | float | |
world | ||
return | void |
public Rule1 ( float dt, |
||
dt | float | |
world | ||
return | void |
public Rule10 ( float dt, |
||
dt | float | |
world | ||
return | void |
public Rule11 ( float dt, |
||
dt | float | |
world | ||
return | void |
public Rule12 ( float dt, |
||
dt | float | |
world | ||
return | void |
public Rule13 ( float dt, |
||
dt | float | |
world | ||
return | void |
public Rule14 ( float dt, |
||
dt | float | |
world | ||
return | void |
public Rule15 ( float dt, |
||
dt | float | |
world | ||
return | void |
public Rule16 ( float dt, |
||
dt | float | |
world | ||
return | void |
public Rule2 ( float dt, |
||
dt | float | |
world | ||
return | void |
public Rule3 ( float dt, |
||
dt | float | |
world | ||
return | void |
public Rule4 ( float dt, |
||
dt | float | |
world | ||
return | void |
public Rule5 ( float dt, |
||
dt | float | |
world | ||
return | void |
public Rule6 ( float dt, |
||
dt | float | |
world | ||
return | void |
public Rule7 ( float dt, |
||
dt | float | |
world | ||
return | void |
public Rule8 ( float dt, |
||
dt | float | |
world | ||
return | void |
public Rule9 ( float dt, |
||
dt | float | |
world | ||
return | void |
public Update ( float dt, |
||
dt | float | |
world | ||
return | void |
public Vector3,UnityEngine RotationVelocity | ||
return |
public UnitySelectionRectangle ___selecRec120 | ||
return | UnitySelectionRectangle |