C# Class Frogger.FrogLevelManager

Inheritance: UnityEngine.MonoBehaviour
Show file Open project: BrainProject/UnityTemp Class Usage Examples

Public Properties

Property Type Description
boatPrefabs List
carPrefabs List
frogGoals List
frogPrefab GameObject
frogSpawn UnityEngine.Transform
lakeBorder UnityEngine.Transform
waterSplashPrefab GameObject

Public Methods

Method Description
Awake ( ) : void
GetRandomBoatPrefab ( ) : GameObject
GetRandomCarPrefab ( ) : GameObject
IsGoalComplete ( ) : bool

Method Details

Awake() public method

public Awake ( ) : void
return void

GetRandomBoatPrefab() public method

public GetRandomBoatPrefab ( ) : GameObject
return GameObject

GetRandomCarPrefab() public method

public GetRandomCarPrefab ( ) : GameObject
return GameObject

IsGoalComplete() public method

public IsGoalComplete ( ) : bool
return bool

Property Details

boatPrefabs public property

public List boatPrefabs
return List

carPrefabs public property

public List carPrefabs
return List

frogGoals public property

public List frogGoals
return List

frogPrefab public property

public GameObject frogPrefab
return GameObject

frogSpawn public property

public Transform,UnityEngine frogSpawn
return UnityEngine.Transform

lakeBorder public property

public Transform,UnityEngine lakeBorder
return UnityEngine.Transform

waterSplashPrefab public property

public GameObject waterSplashPrefab
return GameObject