C# Class AssemblyCSharp.musicChange

Inheritance: UnityEngine.MonoBehaviour
Show file Open project: spooty89/Project-ROB Class Usage Examples

Public Properties

Property Type Description
audioVol float
change bool
chosen bool
maxVol float
otherChange UnityEngine.GameObject
song UnityEngine.AudioClip

Public Methods

Method Description
Awake ( ) : void
OnTriggerEnter ( Collider hit ) : void
Update ( ) : void
fadeIn ( ) : void
fadeOut ( ) : void

Method Details

Awake() public method

public Awake ( ) : void
return void

OnTriggerEnter() public method

public OnTriggerEnter ( Collider hit ) : void
hit UnityEngine.Collider
return void

Update() public method

public Update ( ) : void
return void

fadeIn() public method

public fadeIn ( ) : void
return void

fadeOut() public method

public fadeOut ( ) : void
return void

Property Details

audioVol public property

public float audioVol
return float

change public property

public bool change
return bool

chosen public property

public bool chosen
return bool

maxVol public property

public float maxVol
return float

otherChange public property

public GameObject,UnityEngine otherChange
return UnityEngine.GameObject

song public property

public AudioClip,UnityEngine song
return UnityEngine.AudioClip