C# Class ACR_CreatureBehavior.CreatureObject.PerceptionNode

This class records what objects are perceived by this object.
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Public Properties

Property Type Description
Heard bool
PerceivedObjectId uint
Seen bool

Public Methods

Method Description
PerceptionNode ( uint ObjectId ) : System

Create a new, blank perception node relating to perception of a given object.

Method Details

PerceptionNode() public method

Create a new, blank perception node relating to perception of a given object.
public PerceptionNode ( uint ObjectId ) : System
ObjectId uint Supplies the object whose perception /// state is being tracked.
return System

Property Details

Heard public property

True if the object is heard.
public bool Heard
return bool

PerceivedObjectId public property

The object id that is being perceived.
public uint PerceivedObjectId
return uint

Seen public property

True if the object is seen.
public bool Seen
return bool