C# Class ACR_CreatureBehavior.CreatureObject.PerceptionNode

This class records what objects are perceived by this object.
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Public Properties

Property Type Description
Heard bool
PerceivedObjectId uint
Seen bool

Public Methods

Method Description
PerceptionNode ( uint ObjectId ) : System

Create a new, blank perception node relating to perception of a given object.

Method Details

PerceptionNode() public method

Create a new, blank perception node relating to perception of a given object.
public PerceptionNode ( uint ObjectId ) : System
ObjectId uint Supplies the object whose perception /// state is being tracked.
return System

Property Details

Heard public_oe property

True if the object is heard.
public bool Heard
return bool

PerceivedObjectId public_oe property

The object id that is being perceived.
public uint PerceivedObjectId
return uint

Seen public_oe property

True if the object is seen.
public bool Seen
return bool