Property | Type | Description | |
---|---|---|---|
Heard | bool | ||
PerceivedObjectId | uint | ||
Seen | bool |
Method | Description | |
---|---|---|
PerceptionNode ( uint ObjectId ) : System |
Create a new, blank perception node relating to perception of a given object.
|
public PerceptionNode ( uint ObjectId ) : System | ||
ObjectId | uint | Supplies the object whose perception /// state is being tracked. |
return | System |