Property | Type | Description | |
---|---|---|---|
explosion | GameObject | ||
fuseTime | float | ||
pinPulled | bool | ||
sticky | bool |
Method | Description | |
---|---|---|
Explode ( ) : void | ||
OnCollisionEnter2D ( Collision2D col ) : void | ||
OnCollisionStay2D ( Collision2D col ) : void | ||
Start ( ) : void | ||
Stick ( Transform col ) : void | ||
Update ( ) : void | ||
click ( ) : void | ||
hit ( ) : void | ||
unclick ( ) : void |
public OnCollisionEnter2D ( Collision2D col ) : void | ||
col | Collision2D | |
return | void |
public OnCollisionStay2D ( Collision2D col ) : void | ||
col | Collision2D | |
return | void |