Toggle navigation
Hot Examples
EN
EN
RU
DE
FR
ES
PT
IT
JP
ZH
KO
C#
PHP
C#
Java
Go
C++
Python
JS
TS
Search
Home
GunAnimation
C# Class GunAnimation, SurvivalGame
Inheritance:
MonoBehaviour
Show file
Open project: sea1and/SurvivalGame
Class Usage Examples
Public Properties
Property
Type
Description
damageBonus
int
damagePerShot
int
isShooting
bool
range
float
timeBetweenBullets
float
Public Methods
Method
Description
Awake
( ) :
void
DisableEffects
( ) :
void
Shoot
( ) :
void
Update
( ) :
void
Method Details
Awake()
public
method
public
Awake
( ) :
void
return
void
DisableEffects()
public
method
public
DisableEffects
( ) :
void
return
void
Shoot()
public
method
public
Shoot
( ) :
void
return
void
Update()
public
method
public
Update
( ) :
void
return
void
Property Details
damageBonus
public property
public
int
damageBonus
return
int
damagePerShot
public property
public
int
damagePerShot
return
int
isShooting
public property
public
bool
isShooting
return
bool
range
public property
public
float
range
return
float
timeBetweenBullets
public property
public
float
timeBetweenBullets
return
float