C# Class AreaEvent, Unity-Game

Inheritance: MonoBehaviour
Show file Open project: PeasB/Unity-Game Class Usage Examples

Public Properties

Property Type Description
ButtonActivated bool
CanReactivate bool
ConversationID int
IgnorePlayerLocking bool
PlayerDirection Direction,
SceneNum int
StoryPart int

Public Methods

Method Description
OnTriggerEnter2D ( Collider2D Other ) : void
OnTriggerStay2D ( Collider2D Other ) : void
Start ( ) : void
Update ( ) : void

Method Details

OnTriggerEnter2D() public method

public OnTriggerEnter2D ( Collider2D Other ) : void
Other UnityEngine.Collider2D
return void

OnTriggerStay2D() public method

public OnTriggerStay2D ( Collider2D Other ) : void
Other UnityEngine.Collider2D
return void

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

Property Details

ButtonActivated public property

public bool ButtonActivated
return bool

CanReactivate public property

public bool CanReactivate
return bool

ConversationID public property

public int ConversationID
return int

IgnorePlayerLocking public property

public bool IgnorePlayerLocking
return bool

PlayerDirection public property

public Direction, PlayerDirection
return Direction,

SceneNum public property

public int SceneNum
return int

StoryPart public property

public int StoryPart
return int