C# Class UnityEngine.Experimental.Director.AnimationPlayable

Inheritance: Playable
显示文件 Open project: randomize/VimConfig Class Usage Examples

Public Methods

Method Description
AddInput ( AnimationPlayable source ) : int
AnimationPlayable ( ) : System
AnimationPlayable ( bool final ) : System
RemoveAllInputs ( ) : bool
RemoveInput ( AnimationPlayable playable ) : bool
RemoveInput ( int index ) : bool
SetInput ( AnimationPlayable source, int index ) : bool
SetInputs ( IEnumerable sources ) : bool

Private Methods

Method Description
InstantiateEnginePlayable ( ) : void

Method Details

AddInput() public method

public AddInput ( AnimationPlayable source ) : int
source AnimationPlayable
return int

AnimationPlayable() public method

public AnimationPlayable ( ) : System
return System

AnimationPlayable() public method

public AnimationPlayable ( bool final ) : System
final bool
return System

RemoveAllInputs() public method

public RemoveAllInputs ( ) : bool
return bool

RemoveInput() public method

public RemoveInput ( AnimationPlayable playable ) : bool
playable AnimationPlayable
return bool

RemoveInput() public method

public RemoveInput ( int index ) : bool
index int
return bool

SetInput() public method

public SetInput ( AnimationPlayable source, int index ) : bool
source AnimationPlayable
index int
return bool

SetInputs() public method

public SetInputs ( IEnumerable sources ) : bool
sources IEnumerable
return bool