C# Class UnityEditor.TriggerModuleUI

Inheritance: ModuleUI
显示文件 Open project: CarlosHBC/UnityDecompiled Class Usage Examples

Public Methods

Method Description
OnInspectorGUI ( ParticleSystem s ) : void
TriggerModuleUI ( ParticleSystemUI owner, SerializedObject o, string displayName ) : System

Protected Methods

Method Description
Init ( ) : void

Private Methods

Method Description
CreateDefaultCollider ( string name, ParticleSystem parentOfGameObject ) : GameObject
DoListOfCollisionShapesGUI ( ) : void
RenderCollisionBounds ( ParticleSystem system, GizmoType gizmoType ) : void

Method Details

Init() protected method

protected Init ( ) : void
return void

OnInspectorGUI() public method

public OnInspectorGUI ( ParticleSystem s ) : void
s UnityEngine.ParticleSystem
return void

TriggerModuleUI() public method

public TriggerModuleUI ( ParticleSystemUI owner, SerializedObject o, string displayName ) : System
owner ParticleSystemUI
o SerializedObject
displayName string
return System