C# Class UnityEditor.TerrainEditorUtility

显示文件 Open project: randomize/VimConfig Class Usage Examples

Private Methods

Method Description
IsLODTreePrototype ( GameObject prefab ) : bool
RemoveDetail ( Terrain terrain, int index ) : void
RemoveSplatTexture ( TerrainData terrainData, int index ) : void
RemoveTree ( Terrain terrain, int index ) : void