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UnityEditor
TerrainEditorUtility
C# Class UnityEditor.TerrainEditorUtility
Datei anzeigen
Open project: randomize/VimConfig
Class Usage Examples
Private Methods
Method
Description
IsLODTreePrototype
(
GameObject
prefab
) :
bool
RemoveDetail
(
Terrain
terrain
,
int
index
) :
void
RemoveSplatTexture
(
TerrainData
terrainData
,
int
index
) :
void
RemoveTree
(
Terrain
terrain
,
int
index
) :
void