C# Class UnityEditor.RendererModuleUI

Inheritance: ModuleUI
显示文件 Open project: randomize/VimConfig Class Usage Examples

Public Methods

Method Description
IsMeshEmitter ( ) : bool
OnInspectorGUI ( ParticleSystem s ) : void
RendererModuleUI ( ParticleSystemUI owner, SerializedObject o, string displayName ) : System

Protected Methods

Method Description
Init ( ) : void

Private Methods

Method Description
DoListOfMeshesGUI ( ) : void

Method Details

Init() protected method

protected Init ( ) : void
return void

IsMeshEmitter() public method

public IsMeshEmitter ( ) : bool
return bool

OnInspectorGUI() public method

public OnInspectorGUI ( ParticleSystem s ) : void
s UnityEngine.ParticleSystem
return void

RendererModuleUI() public method

public RendererModuleUI ( ParticleSystemUI owner, SerializedObject o, string displayName ) : System
owner ParticleSystemUI
o SerializedObject
displayName string
return System