C# Class UnityEditor.ParticleSystemEditorUtils

显示文件 Open project: CarlosHBC/UnityDecompiled Class Usage Examples

Private Properties

Property Type Description
CheckCircularReferences string
PerformCompleteResimulation void
StopEffect void
StopEffect void
StopEffect void

Public Methods

Method Description
GetRoot ( ParticleSystem ps ) : ParticleSystem

Private Methods

Method Description
CheckCircularReferences ( ParticleSystem subEmitter ) : string
PerformCompleteResimulation ( ) : void
StopEffect ( ) : void
StopEffect ( [ stop, [ clear ) : void
StopEffect ( bool stop ) : void

Method Details

GetRoot() public static method

public static GetRoot ( ParticleSystem ps ) : ParticleSystem
ps UnityEngine.ParticleSystem
return UnityEngine.ParticleSystem