C# Class UnityEditor.EventSystems.EventSystemEditor

Inheritance: UnityEditor.Editor
显示文件 Open project: CarlosHBC/UnityDecompiled

Public Methods

Method Description
HasPreviewGUI ( ) : bool

Can this component be previewed in its current state?

OnInspectorGUI ( ) : void

See Editor.OnInspectorGUI.

OnPreviewGUI ( Rect rect, GUIStyle background ) : void

Custom preview for Image component.

RequiresConstantRepaint ( ) : bool

Does this edit require to be repainted constantly in its current state?

Method Details

HasPreviewGUI() public method

Can this component be previewed in its current state?

public HasPreviewGUI ( ) : bool
return bool

OnInspectorGUI() public method

See Editor.OnInspectorGUI.

public OnInspectorGUI ( ) : void
return void

OnPreviewGUI() public method

Custom preview for Image component.

public OnPreviewGUI ( Rect rect, GUIStyle background ) : void
rect UnityEngine.Rect Rectangle in which to draw the preview.
background UnityEngine.GUIStyle Background image.
return void

RequiresConstantRepaint() public method

Does this edit require to be repainted constantly in its current state?

public RequiresConstantRepaint ( ) : bool
return bool