C# Класс UnityEditor.EventSystems.EventSystemEditor

Наследование: UnityEditor.Editor
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Открытые методы

Метод Описание
HasPreviewGUI ( ) : bool

Can this component be previewed in its current state?

OnInspectorGUI ( ) : void

See Editor.OnInspectorGUI.

OnPreviewGUI ( Rect rect, GUIStyle background ) : void

Custom preview for Image component.

RequiresConstantRepaint ( ) : bool

Does this edit require to be repainted constantly in its current state?

Описание методов

HasPreviewGUI() публичный Метод

Can this component be previewed in its current state?

public HasPreviewGUI ( ) : bool
Результат bool

OnInspectorGUI() публичный Метод

See Editor.OnInspectorGUI.

public OnInspectorGUI ( ) : void
Результат void

OnPreviewGUI() публичный Метод

Custom preview for Image component.

public OnPreviewGUI ( Rect rect, GUIStyle background ) : void
rect UnityEngine.Rect Rectangle in which to draw the preview.
background UnityEngine.GUIStyle Background image.
Результат void

RequiresConstantRepaint() публичный Метод

Does this edit require to be repainted constantly in its current state?

public RequiresConstantRepaint ( ) : bool
Результат bool