C# Class UnityEditor.EventSystems.EventSystemEditor

Inheritance: UnityEditor.Editor
Afficher le fichier Open project: CarlosHBC/UnityDecompiled

Méthodes publiques

Méthode Description
HasPreviewGUI ( ) : bool

Can this component be previewed in its current state?

OnInspectorGUI ( ) : void

See Editor.OnInspectorGUI.

OnPreviewGUI ( Rect rect, GUIStyle background ) : void

Custom preview for Image component.

RequiresConstantRepaint ( ) : bool

Does this edit require to be repainted constantly in its current state?

Method Details

HasPreviewGUI() public méthode

Can this component be previewed in its current state?

public HasPreviewGUI ( ) : bool
Résultat bool

OnInspectorGUI() public méthode

See Editor.OnInspectorGUI.

public OnInspectorGUI ( ) : void
Résultat void

OnPreviewGUI() public méthode

Custom preview for Image component.

public OnPreviewGUI ( Rect rect, GUIStyle background ) : void
rect UnityEngine.Rect Rectangle in which to draw the preview.
background UnityEngine.GUIStyle Background image.
Résultat void

RequiresConstantRepaint() public méthode

Does this edit require to be repainted constantly in its current state?

public RequiresConstantRepaint ( ) : bool
Résultat bool