Property | Type | Description | |
---|---|---|---|
Instance | |||
ObjToPause | UnityEngine.GameObject[] | ||
activatedGUI | bool |
Method | Description | |
---|---|---|
Awake ( ) : void | ||
GiveControl ( bool taken ) : void | ||
OnDisable ( ) : void | ||
OnEnable ( ) : void | ||
Start ( ) : void | ||
StopAll ( bool stop ) : void |
Stops all.
|
Method | Description | |
---|---|---|
SetThisMinigamePlayed ( ) : IEnumerator |
Sets the this minigame played.
|
public StopAll ( bool stop ) : void | ||
stop | bool | If set to |
return | void |
public static HelpListener,SocialGame Instance | ||
return |
public GameObject[],UnityEngine ObjToPause | ||
return | UnityEngine.GameObject[] |