C# Class SocialGame.GestCheckerFigure

Inheritance: UnityEngine.MonoBehaviour
显示文件 Open project: BrainProject/UnityTemp Class Usage Examples

Public Properties

Property Type Description
KManager Kinect.KinectManager
allChecked bool
cancle CheckCancleFigure
clipBone string
counter FitCounter
destroy bool
distance float
next UnityEngine.GameObject
nextCheck SocialGame.Check[]
player1 bool
player2 bool

Public Methods

Method Description
DestroyChecker ( ) : void

Destroies the checker.

MoveParentOnBone ( string boneName ) : void
Start ( ) : void
addCheck ( Transform check ) : void

Adds the check.

findTartgetByCheckName ( ) : bool

Finds the name of the tartget by check.

findTartgetByCheckName ( ) : void
findTartgetByCheckName ( Transform child ) : void

Finds the name of the tartget by check.

Protected Methods

Method Description
CompleteGest ( ) : void

Completes the gest.

Private Methods

Method Description
Check ( ) : IEnumerator

Check collison.

Method Details

CompleteGest() protected method

Completes the gest.
protected CompleteGest ( ) : void
return void

DestroyChecker() public method

Destroies the checker.
public DestroyChecker ( ) : void
return void

MoveParentOnBone() public method

public MoveParentOnBone ( string boneName ) : void
boneName string
return void

Start() public method

public Start ( ) : void
return void

addCheck() public method

Adds the check.
public addCheck ( Transform check ) : void
check UnityEngine.Transform Check.
return void

findTartgetByCheckName() public method

Finds the name of the tartget by check.
public findTartgetByCheckName ( ) : bool
return bool

findTartgetByCheckName() public method

public findTartgetByCheckName ( ) : void
return void

findTartgetByCheckName() public method

Finds the name of the tartget by check.
public findTartgetByCheckName ( Transform child ) : void
child UnityEngine.Transform Child.
return void

Property Details

KManager public_oe property

public Kinect.KinectManager KManager
return Kinect.KinectManager

allChecked public_oe property

public bool allChecked
return bool

cancle public_oe property

public CheckCancleFigure,SocialGame cancle
return CheckCancleFigure

clipBone public_oe property

public string clipBone
return string

counter public_oe property

public FitCounter,SocialGame counter
return FitCounter

destroy public_oe property

public bool destroy
return bool

distance public_oe property

public float distance
return float

next public_oe property

public GameObject,UnityEngine next
return UnityEngine.GameObject

nextCheck public_oe property

public Check[],SocialGame nextCheck
return SocialGame.Check[]

player1 public_oe property

public bool player1
return bool

player2 public_oe property

public bool player2
return bool