Method | Description | |
---|---|---|
CharacterStatuePlinth ( |
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CharacterStatuePlinth ( Server.Serial serial ) : System | ||
CouldFit ( IPoint3D p, Server.Map map ) : bool | ||
Deserialize ( Server.GenericReader reader ) : void | ||
InvalidateHue ( ) : void | ||
OnAfterDelete ( ) : void | ||
OnDoubleClick ( Server.Mobile from ) : void | ||
OnLocationChange ( Server.Point3D oldLocation ) : void | ||
OnMapChange ( ) : void | ||
Serialize ( Server.GenericWriter writer ) : void |
public CharacterStatuePlinth ( |
||
statue | ||
return | System |
public CharacterStatuePlinth ( Server.Serial serial ) : System | ||
serial | Server.Serial | |
return | System |
public CouldFit ( IPoint3D p, Server.Map map ) : bool | ||
p | IPoint3D | |
map | Server.Map | |
return | bool |
public Deserialize ( Server.GenericReader reader ) : void | ||
reader | Server.GenericReader | |
return | void |
public OnDoubleClick ( Server.Mobile from ) : void | ||
from | Server.Mobile | |
return | void |
public OnLocationChange ( Server.Point3D oldLocation ) : void | ||
oldLocation | Server.Point3D | |
return | void |
public Serialize ( Server.GenericWriter writer ) : void | ||
writer | Server.GenericWriter | |
return | void |