C# Class Server.Items.CharacterStatuePlinth

Inheritance: Static, IAddon
Exibir arquivo Open project: brodock/runuo Class Usage Examples

Public Methods

Method Description
CharacterStatuePlinth ( CharacterStatue statue ) : System
CharacterStatuePlinth ( Server.Serial serial ) : System
CouldFit ( IPoint3D p, Server.Map map ) : bool
Deserialize ( Server.GenericReader reader ) : void
InvalidateHue ( ) : void
OnAfterDelete ( ) : void
OnDoubleClick ( Server.Mobile from ) : void
OnLocationChange ( Server.Point3D oldLocation ) : void
OnMapChange ( ) : void
Serialize ( Server.GenericWriter writer ) : void

Method Details

CharacterStatuePlinth() public method

public CharacterStatuePlinth ( CharacterStatue statue ) : System
statue Server.Mobiles.CharacterStatue
return System

CharacterStatuePlinth() public method

public CharacterStatuePlinth ( Server.Serial serial ) : System
serial Server.Serial
return System

CouldFit() public method

public CouldFit ( IPoint3D p, Server.Map map ) : bool
p IPoint3D
map Server.Map
return bool

Deserialize() public method

public Deserialize ( Server.GenericReader reader ) : void
reader Server.GenericReader
return void

InvalidateHue() public method

public InvalidateHue ( ) : void
return void

OnAfterDelete() public method

public OnAfterDelete ( ) : void
return void

OnDoubleClick() public method

public OnDoubleClick ( Server.Mobile from ) : void
from Server.Mobile
return void

OnLocationChange() public method

public OnLocationChange ( Server.Point3D oldLocation ) : void
oldLocation Server.Point3D
return void

OnMapChange() public method

public OnMapChange ( ) : void
return void

Serialize() public method

public Serialize ( Server.GenericWriter writer ) : void
writer Server.GenericWriter
return void