C# Class Radegast.Rendering.TextureAnimationInfo

Class handling texture animations
显示文件 Open project: justasabc/UnityOpenSimClient

Public Properties

Property Type Description
CurrentFrame float
CurrentTime float
PingPong bool
PrimAnimInfo OpenMetaverse.Primitive.TextureAnimation

Public Methods

Method Description
Step ( float lastFrameTime ) : void

Perform texture manupulation to implement texture animations

Private Methods

Method Description
ExperimentalStep ( float time ) : void

Method Details

Step() public method

Perform texture manupulation to implement texture animations
public Step ( float lastFrameTime ) : void
lastFrameTime float Time passed since the last run (in seconds)
return void

Property Details

CurrentFrame public_oe property

public float CurrentFrame
return float

CurrentTime public_oe property

public float CurrentTime
return float

PingPong public_oe property

public bool PingPong
return bool

PrimAnimInfo public_oe property

public Primitive.TextureAnimation,OpenMetaverse PrimAnimInfo
return OpenMetaverse.Primitive.TextureAnimation