C# (CSharp) Radegast.Rendering Namespace

Classes

Name Description
Bone
BoneDeform
BoundingVolume
Camera Represents camera object
Color4b
ColorVertex
FaceData
Frustum
GLAvatar
GLMesh Subclass of LindenMesh that adds vertex, index, and texture coordinate arrays suitable for pushing direct to OpenGL
GLMesh.GLData
GLMesh.LODMesh
GraphicsPreferences
ImageUtils
Math3D
MeshToOBJ
Perlin
RHelp
RenderAvatar
RenderPrimitive
RenderTerrain
SceneObject Base class for all scene objects
SceneWindow
Shader
ShaderProgram
TerrainSplat
TextureAnimationInfo Class handling texture animations
TextureInfo
TextureLoadItem
VFSblock
VisualParamEx
VisualParamEx.VolumeDeform
VisualParamEx.driven
animationwrapper
attachment_point
frmPrimWorkshop
joint
skeleton
skeleton.binBVHJointState
staticVFS