C# Class Radegast.Rendering.TextureAnimationInfo

Class handling texture animations
Show file Open project: justasabc/UnityOpenSimClient

Public Properties

Property Type Description
CurrentFrame float
CurrentTime float
PingPong bool
PrimAnimInfo OpenMetaverse.Primitive.TextureAnimation

Public Methods

Method Description
Step ( float lastFrameTime ) : void

Perform texture manupulation to implement texture animations

Private Methods

Method Description
ExperimentalStep ( float time ) : void

Method Details

Step() public method

Perform texture manupulation to implement texture animations
public Step ( float lastFrameTime ) : void
lastFrameTime float Time passed since the last run (in seconds)
return void

Property Details

CurrentFrame public property

public float CurrentFrame
return float

CurrentTime public property

public float CurrentTime
return float

PingPong public property

public bool PingPong
return bool

PrimAnimInfo public property

public Primitive.TextureAnimation,OpenMetaverse PrimAnimInfo
return OpenMetaverse.Primitive.TextureAnimation