C# Class OpenMetaverse.NetworkManager.OutgoingPacket

Holds a simulator reference and an encoded packet, these structs are put in the packet outbox for sending
显示文件 Open project: 3di/3di-viewer-rei-libs Class Usage Examples

Public Properties

Property Type Description
Packet OpenMetaverse.Packets.Packet
ResendCount int
SetSequence bool
Simulator Simulator
TickCount int

Public Methods

Method Description
OutgoingPacket ( Simulator simulator, Packet packet, bool setSequence ) : System

Method Details

OutgoingPacket() public method

public OutgoingPacket ( Simulator simulator, Packet packet, bool setSequence ) : System
simulator Simulator
packet OpenMetaverse.Packets.Packet
setSequence bool
return System

Property Details

Packet public_oe property

Packet that needs to be processed
public Packet,OpenMetaverse.Packets Packet
return OpenMetaverse.Packets.Packet

ResendCount public_oe property

Number of times this packet has been resent
public int ResendCount
return int

SetSequence public_oe property

True if the sequence number needs to be set, otherwise false
public bool SetSequence
return bool

Simulator public_oe property

Reference to the simulator this packet is destined for
public Simulator,OpenMetaverse Simulator
return Simulator

TickCount public_oe property

Environment.TickCount when this packet was last sent over the wire
public int TickCount
return int