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OpenMetaverse
NetworkManager.OutgoingPacket
C# 클래스 OpenMetaverse.NetworkManager.OutgoingPacket
Holds a simulator reference and an encoded packet, these structs are put in the packet outbox for sending
파일 보기
프로젝트 열기: 3di/3di-viewer-rei-libs
1 사용 예제들
공개 프로퍼티들
프로퍼티
타입
설명
Packet
OpenMetaverse.Packets.Packet
ResendCount
int
SetSequence
bool
Simulator
Simulator
TickCount
int
공개 메소드들
메소드
설명
OutgoingPacket
(
Simulator
simulator
,
Packet
packet
,
bool
setSequence
) :
System
메소드 상세
OutgoingPacket()
공개
메소드
public
OutgoingPacket
(
Simulator
simulator
,
Packet
packet
,
bool
setSequence
) :
System
simulator
Simulator
packet
OpenMetaverse.Packets.Packet
setSequence
bool
리턴
System
프로퍼티 상세
Packet
공개적으로 프로퍼티
Packet that needs to be processed
public
Packet,OpenMetaverse.Packets
Packet
리턴
OpenMetaverse.Packets.Packet
ResendCount
공개적으로 프로퍼티
Number of times this packet has been resent
public
int
ResendCount
리턴
int
SetSequence
공개적으로 프로퍼티
True if the sequence number needs to be set, otherwise false
public
bool
SetSequence
리턴
bool
Simulator
공개적으로 프로퍼티
Reference to the simulator this packet is destined for
public
Simulator,OpenMetaverse
Simulator
리턴
Simulator
TickCount
공개적으로 프로퍼티
Environment.TickCount when this packet was last sent over the wire
public
int
TickCount
리턴
int