C# 클래스 OpenMetaverse.NetworkManager.OutgoingPacket

Holds a simulator reference and an encoded packet, these structs are put in the packet outbox for sending
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공개 프로퍼티들

프로퍼티 타입 설명
Packet OpenMetaverse.Packets.Packet
ResendCount int
SetSequence bool
Simulator Simulator
TickCount int

공개 메소드들

메소드 설명
OutgoingPacket ( Simulator simulator, Packet packet, bool setSequence ) : System

메소드 상세

OutgoingPacket() 공개 메소드

public OutgoingPacket ( Simulator simulator, Packet packet, bool setSequence ) : System
simulator Simulator
packet OpenMetaverse.Packets.Packet
setSequence bool
리턴 System

프로퍼티 상세

Packet 공개적으로 프로퍼티

Packet that needs to be processed
public Packet,OpenMetaverse.Packets Packet
리턴 OpenMetaverse.Packets.Packet

ResendCount 공개적으로 프로퍼티

Number of times this packet has been resent
public int ResendCount
리턴 int

SetSequence 공개적으로 프로퍼티

True if the sequence number needs to be set, otherwise false
public bool SetSequence
리턴 bool

Simulator 공개적으로 프로퍼티

Reference to the simulator this packet is destined for
public Simulator,OpenMetaverse Simulator
리턴 Simulator

TickCount 공개적으로 프로퍼티

Environment.TickCount when this packet was last sent over the wire
public int TickCount
리턴 int