C# Class OpenMetaverse.NetworkManager.OutgoingPacket

Holds a simulator reference and an encoded packet, these structs are put in the packet outbox for sending
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Public Properties

Property Type Description
Packet OpenMetaverse.Packets.Packet
ResendCount int
SetSequence bool
Simulator Simulator
TickCount int

Public Methods

Method Description
OutgoingPacket ( Simulator simulator, Packet packet, bool setSequence ) : System

Method Details

OutgoingPacket() public method

public OutgoingPacket ( Simulator simulator, Packet packet, bool setSequence ) : System
simulator Simulator
packet OpenMetaverse.Packets.Packet
setSequence bool
return System

Property Details

Packet public property

Packet that needs to be processed
public Packet,OpenMetaverse.Packets Packet
return OpenMetaverse.Packets.Packet

ResendCount public property

Number of times this packet has been resent
public int ResendCount
return int

SetSequence public property

True if the sequence number needs to be set, otherwise false
public bool SetSequence
return bool

Simulator public property

Reference to the simulator this packet is destined for
public Simulator,OpenMetaverse Simulator
return Simulator

TickCount public property

Environment.TickCount when this packet was last sent over the wire
public int TickCount
return int