C# Class Mooege.Core.GS.FXEffect.EffectActor

Inheritance: Mooege.Core.GS.Actors.Actor
显示文件 Open project: xsochor/mooege

Protected Properties

Property Type Description
Logger Logger
idleAnimationSNO int?
ticksBetweenActions int

Public Methods

Method Description
Die ( ) : void
EffectActor ( Mooege world, int snoId, Vector3D position ) : System
Reveal ( Player player ) : bool
setAdditionalAttributes ( ) : void

Method Details

Die() public method

public Die ( ) : void
return void

EffectActor() public method

public EffectActor ( Mooege world, int snoId, Vector3D position ) : System
world Mooege
snoId int
position Vector3D
return System

Reveal() public method

public Reveal ( Player player ) : bool
player Player
return bool

setAdditionalAttributes() public method

public setAdditionalAttributes ( ) : void
return void

Property Details

Logger protected_oe static_oe property

protected static Logger Logger
return Logger

idleAnimationSNO protected_oe property

protected int? idleAnimationSNO
return int?

ticksBetweenActions protected_oe property

protected int ticksBetweenActions
return int